That's just a few cards that I think should get buffs, maybe they're too much, maybe they'll still make Dredge shit, idk tbh. Hull Piercer: Increase CDR per level from "? Scuttle is the worst talent since it encourages you to pick deft hands over more valuable items and although bursty it is closed range so a decent enemy will. Paladins Dredge Guide How To Play Dredge Like A Pro Dredge Ranked Gameplay Abyss Spike Amazing. I think some of his cards are really lackluster and isn't worth spending points on, while others could use a buff to make certain playstyles or builds to be useful. Abyss spike(my main) is helpful in locking down closed routes in small maps and also indestructible unless you deploy it again elsewhere so enemies wont be able to flank you easily. Broadside isn’t a damage dealer generally, but an insanely good zoning tool. Abyss spike offers a lot more versatility and lets you get the drop on anyone trying to flank, plus it’s good burst damage to peel for team mates or scare off healers. drearily dreariness dreary dredge dredged dredger dredgers dredging dreg. So first I had an idea to make a talent that makes the harpoon root, but reduces the damage. abysm abysmal abysmally abyss acacia academe academia academic academical. I'll just say the same card buffs I said in another thread. Hurl is best on maps with long sight lines or against someone with a lot of mobility. So we know that nobody likes scuttle, so Ive been thinking on how could you rework that disgusting thing that makes people hate Dredge.
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